Character & Creature Animation


00:00:01 - 00:00:07 Animation
00:00:12 - 00:00:16 Animation (Fire & debris by FX)
00:00:16 - 00:00:24 Animation (Rigs provided by Animation Mentor)
00:00:24 - 00:00:27 Animation
00:00:27 - 00:00:33 Animation (Rigs provided by Animation Mentor)
00:00:33 - 00:00:43 Animation (Monster, Alien, Mantis, Lizard)
00:00:43 - 00:00:46 Animation of Hero vines (Locker debris by FX & Leaf fixes by TechAnim)
00:00:46 - 00:00:48 Animation of Hero gnomes & bear traps, Refined & populated basic walk cycle (Debris by FX)
00:00:48 - 00:00:51 Animation (Nemesis)
00:00:51 - 00:00:53 Animation (Mystique's scales only)
00:00:53 - 00:00:55 Animation (Mystique's scales, Face is live action actress, Body is fully animated CG)
00:00:56 - 00:01:03 Animation (Help from FX & TechAnim with debris pieces)
00:01:03 - 00:01:14 Animation (Lizard, Monster, Alien, Pirate, Shark)
00:01:14 - 00:01:17 Animation (Leaves by TechAnim)
00:01:17 - 00:01:23 Animation (Ink & debrs by FX)
00:01:23 - 00:01:27 Animation
00:01:27 - 00:01:29 Animation (Kid for continuity)
00:01:29 - 00:01:33 Animation
Music by Coheed & Cambria (For demo reel purposes only)

Bio


Hello!  Thank you for visiting my website!
I am a 3D Artist with a focus in
Character & Creature Animation.
I have experience working in film and games.
My love for animation came from my background in gymnastics.
As an athlete, I spent over twelve years studying
body mechanics and performing to an audience...
not a far stretch from the job of an Animator! :)
 





Game Cycles





0:00 - 0:19 Animation only unless model is shown below (CityVille Holidaytown and Forestville © Zynga
0:19 - 0:23 Animation (Zombie Nation:  Bayou Breakout © Hive Media, Contracted through and animated at Present Creative)





Rigging